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* Make old project runnable on Go 1.27 with mise and READMEHEADmasterMartin Kagamino Lehoux2026-08-27
| | | | | | | - init go.mod (Go 1.27, progressbar/v3 v3.19.1) and fix import - fix FMin returning max, remove deprecated RenderBlank, apply go fix range loops - add mise.toml (go 1.27, tasks: build/run/check with go fix -diff/clean) - add focused README and update .gitignore for build artifacts
* feat - Camera VFOVMartin Lehoux2020-04-05
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* feat - Use PNG encoderMartin Lehoux2020-04-05
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* feat - Add Glass materialMartin Lehoux2020-04-05
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* misc - DocMartin Lehoux2020-04-05
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* feat - Add Metal materialMartin Lehoux2020-04-04
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* feat - Add Lambertian materialMartin Lehoux2020-04-04
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* misc - Correct distribution for scattering in lambertianMartin Lehoux2020-04-04
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* feat - Add ray bouncingMartin Lehoux2020-04-04
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* feat - RandomInUnitSphereMartin Lehoux2020-04-04
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* feat - Add progress barMartin Lehoux2020-04-04
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* feat - Antialliasing and cameraMartin Lehoux2020-04-04
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* feat - Add mean color functionsMartin Lehoux2020-04-04
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* feat - Add several entitiesMartin Lehoux2020-04-04
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* feat - sphere colorsMartin Lehoux2020-04-04
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* feat - Use HitRecordMartin Lehoux2020-04-04
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* feat - Display sphereMartin Lehoux2020-04-04
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* feat - Sky sceneMartin Lehoux2020-04-04
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* feat - LinearBlendMartin Lehoux2020-04-04
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* feat - Basic Ray featuresMartin Lehoux2020-04-04
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* misc - Main use colorMartin Lehoux2020-04-04
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* feat - Basic ColorMartin Lehoux2020-04-04
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* feat - Basic Vec3DMartin Lehoux2020-04-04
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* feat - Save frame to fileMartin Lehoux2020-04-04