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| author | Martin Kagamino Lehoux <martin@lehoux.net> | 2025-07-09 08:58:14 +0200 |
|---|---|---|
| committer | Martin Kagamino Lehoux <martin@lehoux.net> | 2025-07-09 08:58:14 +0200 |
| commit | 9f30f800443e6496bbba264a375c126cb26b1760 (patch) | |
| tree | bc0da293f552a0ecf7cac356a6747c109ce9eb0c /README.md | |
| parent | 057adf65468e7b6ec544686b80433093a9f9deab (diff) | |
Spawn target for newly spawned units
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -4,7 +4,6 @@ ## TODO -- spawn may register a target, on spawn unit will do as a right click on target (move, gather, ...) - time must come from engine, not now - selection priority: selecting units + building -> select only units - see the current action (debug?) @@ -12,8 +11,11 @@ - bigger map - move the map view - ecs array: on delete, replace by last and update id->index map +- perf: look for nil comparison -> more data oriented +- perf: keep a short array of selected ## Bugs + - select A, gather, move to B, (it stops), gather (no storage) - if B is < 1 cell away, it will go and merge with A - stops moving if someone settles at destination |
