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## TODO
- atm, stops moving if someone settles at destination
-- an entity may spawn other entities with a cost
+- spawn may register a target, on spawn unit will do as a right click on target (move, gather, ...)
+- time must come from engine, not now
+- selection priority: selecting units + building -> select only units
+- see the current action (debug?)
+- keyboard config
- spawn order
- bigger map
- move the map view
-- bug: select A, gather, move to B, (it stops), gather (no storage)
+
+## Bugs
+- select A, gather, move to B, (it stops), gather (no storage)
+- if B is < 1 cell away, it will go and merge with A
## Dependencies