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Diffstat (limited to 'gather_order.go')
-rw-r--r--gather_order.go76
1 files changed, 76 insertions, 0 deletions
diff --git a/gather_order.go b/gather_order.go
new file mode 100644
index 0000000..8cb3a7b
--- /dev/null
+++ b/gather_order.go
@@ -0,0 +1,76 @@
+package main
+
+import (
+ "math"
+ "time"
+
+ "golang.org/x/exp/slog"
+)
+
+type GatherOrder struct {
+ source *Entity
+}
+
+func (o *GatherOrder) Update(e *Entity, g *Game) {
+ if e.Position.IsEnabled && e.Move.IsEnabled && e.ResourceGatherer.IsEnabled && e.ResourceGatherer.Value.CurrentTarget != nil {
+ gatherer := &e.ResourceGatherer.Value
+ source := gatherer.CurrentTarget.ResourceSource.Value
+ if gatherer.CurrentVolume == gatherer.MaxCapacity && !e.Move.Value.IsActive {
+ pointsNextToStorage := []Point{}
+ for _, entity := range g.Entities {
+ if entity.Position.IsEnabled && entity.ResourceStorage.IsEnabled {
+ pointsNextToStorage = append(pointsNextToStorage, AdjacentPoints(entity.Position.Value)...)
+ }
+ }
+ nextToStorage, distance := g.Closest(e.Position.Value, pointsNextToStorage)
+ if distance == math.MaxInt {
+ slog.Info("no accessible storage, canceling gather order")
+ e.Order.Value = nil
+ return
+ }
+ slog.Info("storage target", slog.String("storage", nextToStorage.String()), slog.Int("distance", distance))
+ if distance > 1 {
+ slog.Info("moving to storage", slog.String("storage", nextToStorage.String()))
+ e.StartMove(nextToStorage, g.getMoveMap())
+ } else {
+ gatherer.CurrentVolume = 0
+ // TODO: increment storage
+ pointsNextToSource := AdjacentPoints(gatherer.CurrentTarget.Position.Value)
+ nextToSource, distance := g.Closest(e.Position.Value, pointsNextToSource)
+ if distance == math.MaxInt {
+ slog.Info("no accessible storage, canceling gather order")
+ e.Order.Value = nil
+ return
+ }
+ e.StartMove(nextToSource, g.getMoveMap())
+ }
+ } else if Distance(e.Position.Value, gatherer.CurrentTarget.Position.Value) <= 100 {
+ now := time.Now()
+ if gatherer.CurrentVolume < gatherer.MaxCapacity && gatherer.LastPickupTime.Add(200*time.Millisecond).Before(now) {
+ gatherer.LastPickupTime = now
+ gatherer.CurrentVolume += 1
+ source.Remaining -= 1
+ slog.Info("gathered", slog.Int("current_volume", gatherer.CurrentVolume))
+ }
+ }
+ }
+}
+
+func Gather(e *Entity, source *Entity, g *Game) Order {
+ if e.Selection.IsEnabled && e.Position.IsEnabled && e.Move.IsEnabled && e.ResourceGatherer.IsEnabled && e.Order.IsEnabled {
+ if e.Selection.Value.IsSelected {
+ slog.Info("gathering from", slog.String("source", source.Position.Value.String()))
+ e.Order.Value = &GatherOrder{source: source}
+ e.ResourceGatherer.Value.CurrentTarget = source
+ pointsNextToSource := AdjacentPoints(source.Position.Value)
+ nextToSource, distance := g.Closest(e.Position.Value, pointsNextToSource)
+ if distance == math.MaxInt {
+ slog.Info("no accessible storage, canceling gather order")
+ e.Order.Value = nil
+ return nil
+ }
+ e.StartMove(nextToSource, g.getMoveMap())
+ }
+ }
+ return &GatherOrder{source: source}
+}