diff options
Diffstat (limited to 'gather_order.go')
| -rw-r--r-- | gather_order.go | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/gather_order.go b/gather_order.go deleted file mode 100644 index fd56fbe..0000000 --- a/gather_order.go +++ /dev/null @@ -1,80 +0,0 @@ -package main - -import ( - "math" - "time" - - "age_of_empires/ecs" - "age_of_empires/physics" - - "golang.org/x/exp/slog" -) - -func UpdateGatherSystem(g *Game, now time.Time, moveMap physics.MoveMap, masks []ecs.Mask, orders []OrderKind, positions []physics.Point, moves []physics.Move, gatherers []ResourceGatherer) { - required := ecs.CM_ResourceGatherer | ecs.CM_Position | ecs.CM_Move | ecs.CM_Order - for i, mask := range masks { - if mask&required == required { - order := &orders[i] - position := positions[i] - move := &moves[i] - gatherer := &gatherers[i] - if *order == OrderKindGather { - if gatherer.CurrentVolume == gatherer.MaxCapacity { - updateGathererFull(g, getAllStorageDockings(g), moveMap, gatherer, order, move, position) - } else if physics.Distance(position, g.Position[gatherer.Source]) <= 100 { - updateGathering(now, gatherer, &g.ResourceSource[gatherer.Source]) - } else if !move.IsActive { - startMoveToSource(moveMap, gatherer, move, order, position, g.Position[gatherer.Source]) - } - } - } - } -} - -func updateGathering(now time.Time, gatherer *ResourceGatherer, source *ResourceSource) { - if gatherer.CurrentVolume >= gatherer.MaxCapacity || gatherer.LastPickupTime.Add(200*time.Millisecond).After(now) { - return - } - gatherer.LastPickupTime = now - gatherer.CurrentVolume += 1 - source.Remaining -= 1 -} - -func updateGathererFull(g *Game, storageDockings []physics.Point, moveMap physics.MoveMap, gatherer *ResourceGatherer, order *OrderKind, move *physics.Move, position physics.Point) { - if move.IsActive { - return - } - destination, distance := physics.Closest(position, storageDockings, moveMap) - if distance == math.MaxInt { - slog.Info("no accessible storage, canceling gather order") - *order = OrderKindNone - return - } - slog.Info("storage target", slog.String("storage", destination.String()), slog.Int("distance", distance)) - if distance > 1 { - slog.Info("moving to storage", slog.String("storage", destination.String())) - *move = physics.NewMove(position, destination, moveMap) - return - } - g.ResourceAmount += gatherer.CurrentVolume - gatherer.CurrentVolume = 0 - startMoveToSource(moveMap, gatherer, move, order, position, g.Position[gatherer.Source]) -} - -func startMoveToSource(moveMap physics.MoveMap, gatherer *ResourceGatherer, move *physics.Move, order *OrderKind, position physics.Point, sourcePosition physics.Point) { - sourceDockings := physics.AdjacentPoints(sourcePosition) - destination, distance := physics.Closest(position, sourceDockings, moveMap) - if distance == math.MaxInt { - slog.Info("no accessible storage, canceling gather order") - *order = OrderKindNone - return - } - *move = physics.NewMove(position, destination, moveMap) -} - -func Gather(moveMap physics.MoveMap, position physics.Point, move *physics.Move, order *OrderKind, gatherer *ResourceGatherer, source ecs.Entity, sourcePosition physics.Point) { - slog.Info("gathering from", slog.String("source", sourcePosition.String())) - *order = OrderKindGather - gatherer.Source = source - startMoveToSource(moveMap, gatherer, move, order, position, sourcePosition) -} |
