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-rw-r--r--physics/move.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/physics/move.go b/physics/move.go
index b898ec7..78b97b7 100644
--- a/physics/move.go
+++ b/physics/move.go
@@ -194,7 +194,7 @@ func UpdateMoveSystem(moveMap MoveMap, masks []ecs.Mask, moves []Move, positions
}
// About to snap to next cell — check it's still free
if moveMap.Blocked[next] {
- slog.Info("cell blocked on arrival, repathing", slog.String("next", next.String()))
+ slog.Debug("cell blocked on arrival, repathing", slog.String("next", next.String()))
path, ok := SearchPath(*position, move.Destination, moveMap)
if !ok {
slog.Info("no path found", slog.String("destination", move.Destination.String()))