From 500df7635bf1b24f19bec5dede929389bb1b179c Mon Sep 17 00:00:00 2001 From: Martin Kagamino Lehoux Date: Thu, 24 Jul 2025 15:06:02 +0200 Subject: fix: More up-to-date moveMap --- main.go | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/main.go b/main.go index e4d74b0..d119c43 100644 --- a/main.go +++ b/main.go @@ -124,15 +124,14 @@ func (g *Game) Update() error { g.CurrentAction = Patrolling slog.Info("patrolling action") } - moveMap := g.getMoveMap() switch g.CurrentAction { case Selecting: - g.updateSelecting(cursor, moveMap) + g.updateSelecting(cursor, g.getMoveMap()) case Patrolling: g.updatePatrolling(cursor) } for _, e := range g.Entities { - physics.UpdateMove(&e.Move, &e.Position, moveMap) + physics.UpdateMove(&e.Move, &e.Position, g.getMoveMap()) e.UpdateOrder(g) UpdateSpawn(g, &e.Spawn, e.Position) } -- cgit v1.3