package main import ( "fmt" "image/color" "age_of_empires/ecs" "age_of_empires/physics" "age_of_empires/selection" "github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2/text/v2" "github.com/hajimehoshi/ebiten/v2/vector" ) func (g *Game) Draw(screen *ebiten.Image) { x, y := ebiten.CursorPosition() cursor := physics.Point{X: x, Y: y} screen.Fill(soilColor) required := ecs.CM_Image | ecs.CM_Position for i, mask := range g.Mask { if mask&required == required { position := g.Position[i] image := g.Image[i] op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(position.X), float64(position.Y)) screen.DrawImage(image, op) if mask&ecs.CM_Selectable == ecs.CM_Selectable { selectable := g.Selectable[i] if selectable.IsSelected { opt := &ebiten.DrawImageOptions{} opt.GeoM.Translate(float64(position.X-selection.HaloWidth/2), float64(position.Y-selection.HaloWidth/2)) screen.DrawImage(selectable.Halo, opt) if mask&ecs.CM_ResourceSource == ecs.CM_ResourceSource { source := g.ResourceSource[i] resourceText := fmt.Sprintf("%d", source.Remaining) op := &text.DrawOptions{} op.GeoM.Translate(float64(position.X+5), float64(position.Y+30)) op.ColorScale.ScaleWithColor(color.White) text.Draw(screen, resourceText, &text.GoTextFace{ Source: g.FaceSource, Size: 40, }, op) } if mask&ecs.CM_Spawn == ecs.CM_Spawn { spawn := g.Spawn[i] spawnText := fmt.Sprintf("%d", len(spawn.Requests)) op := &text.DrawOptions{} op.GeoM.Translate(float64(position.X+5), float64(position.Y+70)) op.ColorScale.ScaleWithColor(color.White) text.Draw(screen, spawnText, &text.GoTextFace{ Source: g.FaceSource, Size: 40, }, op) if spawn.SpawnTarget.Ok { spawnTarget := spawn.SpawnTarget.Value vector.DrawFilledCircle(screen, float32(spawnTarget.X+50), float32(spawnTarget.Y+50), 30, Red, true) } } if mask&ecs.CM_Move == ecs.CM_Move { move := g.Move[i] dx := +image.Bounds().Dx() / 2 dy := +image.Bounds().Dy() / 2 last := position for _, point := range move.Path { vector.StrokeLine(screen, float32(last.X+dx), float32(last.Y+dy), float32(point.X+dx), float32(point.Y+dy), 10.0, color.RGBA{256 * 3 / 16, 256 * 3 / 16, 256 * 3 / 16, 256 / 4}, true) last = point } } } } } } if g.GlobalSelection.IsActive(cursor) { g.GlobalSelection.Draw(screen, cursor) } drawTopBanner(screen, g) if len(g.GlobalSelection.Selected) > 0 { drawBottomBanner(screen, g) } } func drawTopBanner(screen *ebiten.Image, g *Game) { screenBounds := screen.Bounds() bannerHeight := float32(200) vector.DrawFilledRect(screen, 0, 0, float32(screenBounds.Dx()), bannerHeight, color.White, true) resourceText := fmt.Sprintf("Resources: %d", g.ResourceAmount) op := &text.DrawOptions{} op.GeoM.Translate(25, 25) op.ColorScale.ScaleWithColor(color.Black) text.Draw(screen, resourceText, &text.GoTextFace{ Source: g.FaceSource, Size: 100, }, op) } func drawBottomBanner(screen *ebiten.Image, g *Game) { screenBounds := screen.Bounds() bannerHeight := float32(200) bannerTop := screenBounds.Dy() - int(bannerHeight) vector.DrawFilledRect(screen, 0, float32(bannerTop), float32(screenBounds.Dx()), bannerHeight, color.White, true) selectedText := "Selection" op := &text.DrawOptions{} op.GeoM.Translate(25, float64(float32(bannerTop)+25)) op.ColorScale.ScaleWithColor(color.Black) text.Draw(screen, selectedText, &text.GoTextFace{ Source: g.FaceSource, Size: 100, }, op) }