blob: e4cca5ca7ef6cf9384b74cacdf1fd43ea65c11f0 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
## Debugging
- Restart after kernel update until `glxinfo | grep "OpenGL version"` works
## Testing
- **Integration tests** Use `Update()` to run N ticks.
- **Performance benchmarks**
## TODO
- see the current action (debug?)
- spawner: show queue
- keyboard config
- bigger map
- move the map view
- ecs array: on delete, replace by last and update id->index map
- collision based move w smaller accuracy
- perf: look for nil comparison -> more data oriented
- perf: keep a short array of selected and use it instead of `Value.IsSelected`
- perf: component columns and systems
- ecs: bitfield for fast checking
- ecs: rename to systems
- perf: measure frame budget
- rename Selection to Selectable
- extract todos in todo list
- abstraction between ebiten and update to handle inputs in a simulation?
## Bugs
- if B is < 1 cell away, it will go and merge with A
- stops moving if someone settles at destination
## Dependencies
- `sudo dnf install libX11-devel libXcursor-devel libXrandr-devel libXinerama-devel mesa-libGL-devel libXi-devel libXxf86vm-devel`
|