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path: root/physics/geometry.go
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package physics

import (
	"image"
	"math"
)

type Point = image.Point
type Rectangle = image.Rectangle

func Distance(p1, p2 Point) float64 {
	return math.Sqrt(math.Pow(float64(p1.X-p2.X), 2) + math.Pow(float64(p1.Y-p2.Y), 2))
}

func Length(p Point) float64 {
	return Distance(p, Point{X:0,Y:0})
}

func Normalize(p Point) Point {
	return p.Div(int(Length(p)))
}

func AdjacentPoints(from Point) []Point {
	return []Point{
		from.Add(Point{X: 0, Y: -100}),
		from.Add(Point{X: 0, Y: 100}),
		from.Add(Point{X: -100, Y: 0}),
		from.Add(Point{X: 100, Y: 0}),
	}
}