#include #include "assert.h" #include "types.h" #include "vec.h" Vec *_Vec_new(Arena *a, size tsize, size cap, size align) { assert(cap > 0); Vec *v = new(a, Vec, 1); v->tsize = tsize; v->cap = cap; v->align = align; v->len = 0; v->data = alloc(a, cap, tsize, align); return v; } void Vec_push(Arena *a, Vec *v, void *data) { if (v->len == v->cap) { void *cpy = alloc(a, v->cap * 2, v->tsize, v->align); memcpy(cpy, v->data, v->len * v->tsize); v->cap *= 2; } memcpy(v->data + v->len * v->tsize, data, v->tsize); v->len++; } void *_Vec_get(Vec *v, size pos) { return v->data + v->tsize * pos; }