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#include <string.h>
#include "assert.h"
#include "vec.h"
#include "types.h"
Vec _Vec_new(Arena *a, size tsize, size cap, int align) {
assert(cap > 0);
Vec v = {.size = tsize, .cap = cap, .len = 0, .align = align,.data = NULL};
v.data = alloc(a, cap, tsize, align);
return v;
}
void Vec_push(Arena *a, Vec *v, void *data) {
if (v->len == v->cap) {
void *cpy = alloc(a, v->cap * 2, v->size, v->align);
memcpy(cpy, v->data, v->len * v->size);
v->cap *= 2;
}
memcpy(v->data + v->len * v->size, data, v->size);
v->len++;
}
void *_Vec_get(Vec *v, int pos) { return v->data + v->size * pos; }
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