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authorMartin Lehoux <martin@lehoux.net>2020-04-04 18:23:43 -0700
committerMartin Lehoux <martin@lehoux.net>2020-04-04 18:23:43 -0700
commitaf587dc1d7c30e8ad6af8afda09b78b584d416dc (patch)
treeefa01937fe22c38d25909222056534f3cb576555 /main.go
parent9d9c52d8dad4236214ffadc215037c287d4c8ecc (diff)
feat - Antialliasing and camera
Diffstat (limited to 'main.go')
-rw-r--r--main.go15
1 files changed, 12 insertions, 3 deletions
diff --git a/main.go b/main.go
index daf2718..f85ad8a 100644
--- a/main.go
+++ b/main.go
@@ -1,15 +1,19 @@
package main
+import "math/rand"
+
const HEIGHT = 100
const WIDTH = 200
const T_MIN = 0.001
const T_MAX = 1000
+const RAY_PER_PIXEL = 100
func main() {
LOWER_LEFT_CORNER := Vec3D{-2.0, -1.0, -1.0}
ORIGIN := Vec3D{0.0, 0.0, 0.0}
HORIZONTAL := Vec3D{4.0, 0.0, 0.0}
VERTICAL := Vec3D{0.0, 2.0, 0.0}
+ CAMERA := Camera{LOWER_LEFT_CORNER, ORIGIN, HORIZONTAL, VERTICAL}
SPHERE := Sphere{Vec3D{0.0, 0.0, -1.0}, 0.5}
EARTH := Sphere{Vec3D{0.0, -100.5, -1.0}, 100.0}
@@ -18,9 +22,14 @@ func main() {
frame := Frame{}
for x := 0; x < HEIGHT; x++ {
for y := 0; y < WIDTH; y++ {
- u, v := float64(y)/float64(WIDTH), float64(x)/float64(HEIGHT)
- ray := Ray{ORIGIN, AddVec3D(AddVec3D(LOWER_LEFT_CORNER, ScalarProduct(u, HORIZONTAL)), ScalarProduct(v, VERTICAL))}
- color := RayColor(ray, WORLD)
+ var color_list [RAY_PER_PIXEL]Color
+ for it := 0; it < RAY_PER_PIXEL; it++ {
+ u := (float64(y) + rand.Float64()) / float64(WIDTH)
+ v := (float64(x) + rand.Float64()) / float64(HEIGHT)
+ ray := CAMERA.GetRay(u, v)
+ color_list[it] = RayColor(ray, WORLD)
+ }
+ color := ColorMeanSquare(color_list)
frame[HEIGHT-1-x][y] = color.ToPixel()
}
}