diff options
| author | Martin Lehoux <martin@lehoux.net> | 2020-04-04 14:32:18 -0700 |
|---|---|---|
| committer | Martin Lehoux <martin@lehoux.net> | 2020-04-04 14:32:18 -0700 |
| commit | fa4beda1fb62fbeb69ae2371dd47239b3f7ad3aa (patch) | |
| tree | 0a28bd9f8e4d16672ad864386f3d01952f65ff38 /vec3d.go | |
| parent | 3276ff864a4048a05ad3f0b34953ce937be1500c (diff) | |
feat - Basic Vec3D
Diffstat (limited to 'vec3d.go')
| -rw-r--r-- | vec3d.go | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/vec3d.go b/vec3d.go new file mode 100644 index 0000000..a94ebbd --- /dev/null +++ b/vec3d.go @@ -0,0 +1,47 @@ +package main + +import "math" + +type Vec3D struct { + x, y, z float64 +} + +func (vec Vec3D) Invert() Vec3D { + return Vec3D{-vec.x, -vec.y, -vec.z} +} + +func (vec Vec3D) Length() float64 { + return math.Sqrt(DotProduct(vec, vec)) +} + +func (vec Vec3D) Unit() Vec3D { + length := vec.Length() + if length == 0 { + return vec + } + return ScalarProduct(1.0/length, vec) +} + +func AddVec3D(vec1 Vec3D, vec2 Vec3D) Vec3D { + return Vec3D{vec1.x + vec2.x, vec1.y + vec2.y, vec1.z + vec2.z} +} + +func SubVec3D(vec1 Vec3D, vec2 Vec3D) Vec3D { + return AddVec3D(vec1, vec2.Invert()) +} + +func ScalarProduct(scalar float64, vec Vec3D) Vec3D { + return Vec3D{scalar * vec.x, scalar * vec.y, scalar * vec.z} +} + +func DotProduct(vec1 Vec3D, vec2 Vec3D) float64 { + return vec1.x*vec2.x + vec1.y*vec2.y + vec1.z*vec2.z +} + +func CrossProduct(vec1 Vec3D, vec2 Vec3D) Vec3D { + return Vec3D{ + vec1.y*vec2.z - vec1.z*vec2.y, + vec1.z*vec2.x - vec1.x*vec2.z, + vec1.x*vec2.y - vec1.y*vec2.x, + } +} |
